Coraline Ripoff

I thought a certain of movie would be fun for me. It's a ripoff of the Coraline movie because after I watched it, I liked how it was weird and creepy and I will write a story I made up here and hope a movie gets made from it. I don't think the name of that movie should be decided yet until more research is done so I called this page "Coraline ripoff." It's going to be written in a very similar way to the way I originally wrote a deleted Stack Exchange answer with the username Timothy. It's partly based on feelings I have about myself that I would love to undergo the runaway savant effect as described in the story. The movie doesn't have to go in such a way that everything that happened in the written story here happens in the movie. I later realized that there may be an actual use in the movie. That's because I believe that if I some day undergo the runaway savant effect as described in the story, it might totally cure my fear of death in the next 4 hours, although I already figured out a method to in theory become unafraid of death. Makes researchers could use that idea from the movie to actually do the work of researching how to make a magic pill that will make somebody slowly get more alert then within half an hour trigger the runaway savant effect then within 4 hours totally cure their fear of death which is really great for those who can get the pill more than 4 hours before their time of death. I also tried giving that idea for a movie in Movies & TV Stack Exchange then as soon as I started writing the question, I saw a notice about not accepting identification questions so I'm writing my idea here instead. I actually decided I only wanted to see the Coraline movie once for now unlike the daughter mentioned in this answer because seeing it more times might ruin my ability to recall my previous forgotten memories of every tiny little detail of the movie only from the first watching and then my brain's attempt to do the hard work of recalling those forgotten memories might trigger the runaway savant effect of my own brain for real. I decided that long before I read that answer. I believe it's possible to create a Conway's game of life crystal in real life and use it to generate in linear time a number that is algorithmically random within cubic time so I intend the makers of the movie to be really high level researchers such as those of the future of the evolutionary learning laboratories and just decide on a few desirable complex properties of how the movie will go and only after they're already decided that, create an algorithm that given any bit string of a certain length will generate the whole movie from it in a complex way but it will use the one generated from the Conway's game of life crystal so the movie will really be unpredicatable. I would love to watch one where what you see at any point says almost nothing about how the part of the movie starting more than 5 minutes later is going to go so that I truly can't predict ahead how the later parts are going to go and I always get essentially the same probability distribution of how the part a certain amount of time more then 5 minutes into the future is going to go. Here's how the story goes:

Here's one very wierd story that's consistent with the negation of the axiom of choice in ZF. It's a ripoff of the Coraline movie because I love the wierdness of that movie. A little girl goes through a tunnel into a new world where stuff happens that defies the physics laws she knew in the old world and could never derive a contradiction from. In the new world, the entrance she entered from is a small object like a cauldron. Those observations are a real surprise for her but she's also a wierd person so she loves the new world and never wants to come back because she's tired of the old world. Within half an hour of entering the new world, the fun triggers the runaway savant effect in her brain so she will never tire of it like a normal person eventually would after enough time but also will remember it so well that it would be less bad if she came back to the old world. She also gets an insanely high math smartness and continues figuring out mathematical statements and retaining them and figuring out more statements from them and retaining them and then can in the blink of an eye answer a new math question by using statements she previously figured out that otherwise would have required more than 4 hours to figure out. Also as a result of the runaway savant effect, she never stops feeling like the first 2 hours since she started that effect were really long and keeps remembering how long it felt just after they were over and after 4 hours, truly finds it really wierd living in a time more than 4 hours after she started the runaway savant effect and never gets used to it and stops finding it really wierd and loves that she still finds it so wierd. Since she's wierd, she also loves it when one of the people she meets at first seems like a normal person then she discovers that that people in that world have an entirely different intuition of what's right that makes no sense and is very crazy that just happened to have the same result as normal reasoning when she was getting taught for the first while and then she later learns how to do their way of reasoning that's super crazy and very complex for a normal person in real life to learn how to do because she has to notice patterns and figure out how one of them would reason in a brand new situation she wasn't taught.

Sadly, she gets sent back to the old world but because it happened more than 4 hours after she entered it, it's a lot less bad than it would have been going back in the first half hour. Later she goes back into the new world. The object she entered the world from later gets thrown into a black hole and somehow she knows that that object will follow the laws of physics and eventually reach a part of the inside of the black hole where the nonexistence of space is expanding at the speed of light and disappears when it reaches it as descirbed at https://physics.stackexchange.com/questions/401303/is-it-possible-to-have-a-state-of-the-universe-with-no-solution-to-what-state-it and she's so happy. This is a happy ending already for the character but still the story does not end here like it did after the happy ending of "The Parent Trap." She later gets a permanent curse that makes her unable to see movement directly or have a sense of balance but since she already underwent the runaway savant effect, it's like she's born knowing how to adapt to find another way to detect speed and balance and she loves that curse.

She later meets a God like character with a physically impossible machine where there are as many spots to enter a real number as 2c and that character tells her that she computed that that set of all real numbers can't be well ordered and that has a huge effect on what she can do with the machine. She associates each slot with a different nonempty set of real numbers and tries to enter for each slot one of the real numbers that's an element of the set it corresponds to but since she can't do that for every single slot, then for one of the slots she can't even find a way to do it for that slot despite the fact that there is a way to do it. She explains to the girl who entered the world that it can be explained by the fact that that her goal was to pick an element from that set for that slot and not to pick a certain one of those elements for that slot, just like when you're given a semiprime and want to say one of its factors, you can't figure out what one of them is. She's like a god so she's simultaneously thinking about all real numbers and since that set is still nonempty, one of the real numbers she's thinking about is a member of that set that she had no success choosing an element for to type into that machine so she finds it so wierd when she's thinking about a number from a set that she has no success picking a number from knowing that that number is one of the choices of number she could have picked. She tells that story to the girl who entered the creepy world who is not like a God and she also finds that very wierd and it really brings out the creeps in her knowing that such a real number exists and she loves that. She already had the creeps when she figured out on her own earlier as a result of the runaway savant effect that she can't prove the axiom of choice but it brought out the creeps even more to find out that there was a real life effect of the negation of the axiom of choice.

There's also a random number generator that keeps outputting a fully random real number between 0 and 1. To make it even more creepy, every well-orderable set of real numbers between 0 and 1 contains almost none of the real numbers between 0 and 1. Every time it generates a number, the God like character for one set that contains it is like, "I had no success picking an element from that set to type it into the machine; how did it manage to actually pick an element from that set?" and then types in that real number for that set into the machine. Sometimes the God like character decides to be weird and then type in a different number for the set than the one the random generator gave.

The girl who entered the new world is not aging anymore because she's in the new world and her brain also never runs out of space to add even more memories though she can never figure out the answers to undecidable math questions by herself without the assumption that everything the God like character told her is true and continues having fun doing things in the new world. The story continues on with more random stuff happening and then just ends because in the story, a time that's very significant is never supposed to happen. The happy ending already occurred long before the end of the story when the object got thrown into the black hole but at this point, we know one property of how it's going to continue.

Credited to Blackbombchu