Board Thread:General Discussion/@comment-5422312-20140128002612/@comment-24395502-20140201032852

Thank you.

I'm gonna make my point, as I do with most points, using an analogy. I'm as crazy for analogies as Pinkie is for cupcakes. Oh hey, there's one now. Anyways, professionally-written pastas vs. Sonic.exe is similar to Slender: The 8 Pages vs. Scary Maze Game. What made Slender so frightening wasn't so much the scare that happened, but the scare that was waiting to happen; the scare the ambience and atmosphere slowly built up to, creating an unnerving feeling. Scary Maze Game was very brief, but got its scare based on shock terror (the difference between Sonic.exe and SMG was that SMG used bait-and-switch shock terror, while Sonic.exe was a series of constant, cheap scares). Making another game based on Slender is easy; the same formula can be applied to any environment, and it'll still be scary. Scary Maze Game sequels and spinoffs, however, aren't as scary because we've seen this before, but unlike Slender, there's no buildup to the scare, making it seem flat and even contrived. And here we reach the issue most Sonic.exe, file extension, and lost episode pastas fall victim to; the same, flatline, contrived formula.

But there's also the issue of blacklisting: This IS a Wiki reserved for Spinpasta. It's in existence because CP Wiki didn't want spinoffs. So, is it technically just to prevent certain Spinpastas ourselves?

This is merely a rhetorical question.

Then, of course, there's the reason Sonic.exe pastas are blacklisted; The amount of overwhelming traffic, most of it coming from lower-quality pastas. I think that if it's for the best interest of the wiki, a continuation of the blacklist would be the healthiest option to prevent the wiki from getting overrun with abhorrent excuses at writing.

I feel like the best solution would be to retain the blacklist, but instill a Blacklist Appeal (though, Xelrog, I don't see how the words Blacklist Appeal would scare away talented writers) nevertheless.